Production techs are the foundation for gaining gold in X-Kings. Production techs increase the amount of gold and food that your workers produce every 30 minutes. The increased food allows offensive and defensive players to increase the number of units they can train.
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- Farming
- This is the only tech a player starts with. It lets each worker produce one gold and one food every 30 minutes.
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- Crop Rotation
- This tech increases each worker's production by 1.
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- Horse Shoes
- This tech increases each worker's production by 1.
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- Wheelbarrow
- This tech increases each worker's production by 1.
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- Water Mill
- This tech increases each worker's production by 2. Building a water mill costs 1000 gold.
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- Water Clock
- This tech increases each worker's production by 1.
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- Mechanical Clock
- This tech increases each worker's production by 1.
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- Arithmetic
- This tech increases each worker's production by 1.
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- Spectacles
- This tech increases each worker's production by 1.
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- Abacus
- This tech increases each worker's production by 1..
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- Wind Mill
- This tech increases each worker's production by 2. Building a wind mill costs 4000 gold.
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- Silk Weaving Mill
- This tech increases each worker's production by 1.
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- Algebra
- This tech increases each worker's production by 1.
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- Currency
- This tech increases each worker's production by 1.
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- Double Entry Bookkeeping
- This tech increases each worker's production by 1.
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- Corporations
- This tech increases each worker's production by 1.
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- Banks
- This tech increases each worker's production by 1.
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- Cheques
- This tech increases each worker's production by 1.
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- Magnetic Compass
- This tech increases each worker's production by 2.
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- Law
- This tech increases each worker's production by 2.
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- Sewers
- This tech increases each worker's production by 1.
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- Finance
- This tech increases each worker's production by 2.
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- Calculus
- This tech increases each worker's production by 2.
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- Machines
- This tech increases each worker's production by 2.